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Maestri World
3

Learning games for 3-year-olds

Three is when a lot of children start asking “why?” about everything, and when short, playful learning starts to stick. A good game for a 3-year-old has to work without any reading, with targets big enough for small fingers and nothing that punishes a wrong tap.

Maestri World opens with the games that suit three: the first letter sounds, the port’s crane and its numbers, the number race, the block builder, the word book, the trip around the world, the family home, meal time, Bo’s cabin, the language school and the band stage. The rest stay as building sites in the town until your child is old enough, and a parent can open any of them early.

11 games open at 3

A half-painted Union Jack: the blue and the diagonal stripes are done, the red and white cross is still to fill, with the real flag and five paint pots beside it

Meet a country, paint its flag, drive there, and earn a passport stamp

Ages 3–6GeographyCoding
Confetti bursts round a big red letter g as the grapes card gets a green tick, chosen over a pig and a turtle as the picture that starts with the g sound

One letter sound at a time, from s, a, t, p to sh and ee, then little books

Ages 3–6Phonics & reading
The picture word book open at Bb, with a beach ball, bear, bee, balloon, banana, school bus, rowing boat and butterfly, each word's b in red, above an a-to-z strip

Swipe from A to Z and round again. Every picture says its name.

Ages 3–6Phonics & readingLanguages
The yellow crane lowers a red container marked 1 onto a green truck already carrying a 3, and the order board asks for 4

Trucks want a number. Your child loads containers until it adds up.

Ages 3–6Math
The bunny sits on square 3 of a colourful 1-to-20 number track ahead of the turtle, the dice shows two dots, and the child picks where the bunny lands from 4, 5 or 6

Roll, hop square by square, say each number, and race a friendly turtle

Ages 3–6Math
A map card asks for towers of 1, 1 and 2 blocks, and the child has built the matching yellow staircase on the 3x3 plate, with the tick ready to check it

Copy the build, then build what the puppy’s camera sees from the other side

Ages 3–6Shapes & spatialBuilding & engineering
A soapy hand under the bathroom tap, with foam where a germ was just rubbed away and three smiling germs still to wash off, between the pink soap and a blue bunny towel

A family home with four rooms, each one full of everyday life to practice.

Ages 3–6Healthy habitsLife skills
Bo sleeps in his dark cabin under a nightcap while stars light up one by one across the night sky and his battery fills halfway with yellow bars

Sleep charges you up, like a battery: a gentle game about bedtime.

Ages 3–6Healthy habitsScience
A rainbow lunch plate already holds a carrot, corn and a bowl of black beans around the crown spot, with radish, salmon, pumpkin, aubergine and fish fingers waiting to fill the last colour

Bo has never eaten at a table before. Your child shows him how.

Ages 3–6Healthy habitsLife skills
Tuca the toucan stands beside a fruit stall with a watermelon, a strawberry and a banana, waiting for the child to pick the one asked for in Portuguese

Hello, colors, fruits and numbers in Portuguese, from a toucan who speaks nothing else.

Ages 3–6Languages
Three rhythm wheels for the big drum, the clapping hands and the maracas are set to 6, 3 and 8 beats, while the bear, elephant, frog and bird band waits below with the bear drumming

Every note lands in time and in tune, so your child sounds good from the first tap.

Ages 3–6Music

Child development

What many 3-year-olds can do

A few examples from the CDC's milestone checklist, which lists what most children can do by this age. Every child develops at their own pace.

  • Says what action is happening in a picture or book when asked, like “running,” “eating,” or “playing”
  • Draws a circle, when you show him how
  • Asks “who,” “what,” “where,” or “why” questions
  • Uses a fork

Source: CDC, Milestones by 3 years

What helps

What to look for in games for 3-year-olds

Everything spoken

A 3-year-old should never have to wait for an adult to read a screen. Every instruction in Maestri World is said out loud and can be heard again with a tap.

Big, separate targets

Children aged three to six tap small targets much less accurately than adults (Vatavu, Cramariuc and Schipor, 2015), so the town’s buttons are about 2.5 cm across and never touch.

Mistakes that teach

No lives, no red crosses, no timers that run out. A wrong answer is part of the game, and the hints come back when they are needed.

Sessions with an end

A parent sets the session length. When time is up, the break screen gives a small mission to do at home, away from the screen.

FAQ

Questions parents ask

Can a 3-year-old use Maestri World alone?

Yes, that is what it is designed for: nothing to read, big picture buttons, and a home screen that is a town where each game is a building. Playing together now and then makes it better, as with any game.

Which games are for 3-year-olds?

Every game listed on this page opens at three. Games for older children show as building sites until your child is old enough, unless a parent opens them.

A whole town of learning, ready when your child is

Spoken from the first tap, no reading needed, no ads, and progress that stays on your iPad.