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Maestri World

Science games for preschoolers: microscopes, plants, motion and sleep

Young children are natural scientists: they poke, predict and watch what happens. Maestri World gives them a real-looking bench to do that on, with one simple question at a time and no wrong way to explore.

The microscope lab has mystery close-ups to bring into focus, tiny swimmers in a drop of pond water, plant cells, and germ plates that show what washing does. The plant lab is a greenhouse for growing plants. Moto valley is about the science of motion, on an e-bike, and Bo’s cabin explains sleep with a battery that a good night charges.

6 science games in Maestri World

Four leafy plants have grown tall under the grow lamp in a 3D greenhouse, with a guide hand showing where to tap to pick them and an empty basket waiting below

Plant seeds, keep the gauges in the green, and pick what grows

Ages 5–6Science
Under the microscope lens a water bear has just been found and circled in green among a diatom, a water flea and a paramecium, while the young scientist stands by the smiling microscope

Turn the focus knob, catch a water bear, and find out what soap does.

Ages 4–6ScienceHealthy habits
A bunny on a blue e-bike flies off a wooden ramp in the stunt park, with gold stars to catch in the air

Deliveries by electric dirt bike, and the science of motion in every hill and jump.

Ages 4–6ScienceBuilding & engineering
A blue bus drives across a cable bridge the child built over the river, its cables glowing yellow and green to show which ones take the weight

Join the dots, send the truck across, and see what happens

Ages 5–6Building & engineeringScience
The yellow digger, its driver in an orange hard hat, holds a bucket of earth over a blue dump truck already heaped with soil, next to a freshly dug pit

A digger to drive yourself, a world to explore, and no levels at all.

Ages 4–6Building & engineeringScience
Bo sleeps in his dark cabin under a nightcap while stars light up one by one across the night sky and his battery fills halfway with yellow bars

Sleep charges you up, like a battery: a gentle game about bedtime.

Ages 3–6Healthy habitsScience

Skills

What kids practice

  • Looking closely, and bringing a blurry picture into focus.
  • Guessing what will happen before trying it.
  • Cause and effect: what washing does to germs, what a hill does to a bike.
  • What plants need to grow.
  • That some germs are helpers, like the ones that make yogurt and bread.
  • Why bodies need sleep, and what helps a good night.

Away from the screen

Try it at home

  • Take a magnifying glass on a walk and look at bark, a leaf and a snail.

  • Grow a bean in a clear jar so the roots show.

  • Roll toy cars down a ramp, then make the ramp steeper and guess first.

FAQ

Questions parents ask

Is science too abstract for preschoolers?

Not when it starts from something they can see and change. Each science game asks one concrete question, like “what happens if we wash first?”, and shows the answer.

A whole town of learning, ready when your child is

Spoken from the first tap, no reading needed, no ads, and progress that stays on your iPad.